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BA (Hons)
Illustration
BA (Hons)
Illustration

Key Information


Campus

Brayford Pool

Typical Offer

See More

Duration

3 years (4 years with Foundation Year)

UCAS Code

W220

Campus

Brayford Pool

Typical Offer

See More

Duration

3 years (4 years with Foundation Year)

UCAS Code

W220

Academic Years

Course Overview

Illustrators create exciting concepts and visuals for books, magazines, and advertising campaigns, as well as concept art for games, films, and TV. On this course you'll learn the drawing and illustration techniques you'll need in the professional creative world, with a focus on craft, versatility, and imagination.

In our large professional studio you'll explore both traditional and digital approaches to illustration and find your own distinctive way to bring your ideas to life, from creative problem solving and idea generation to drawing, painting, printmaking, and digital design. As well as developing your own personal creative portfolio, you'll have the chance to put your skills to the test with live industry briefs and the opportunity to enter international creative competitions.

This programme is also available with an Arts Foundation Year, which can provide an alternative route of entry onto the full degree programme. Find out more at https://www.lincoln.ac.uk/course/afyafyub/.

Course Overview

Illustrators bring stories to life with dynamic visuals and concepts for a range of audiences from books, magazines, and advertising to concept art for games, films, and TV. On our illustration programme, you can develop the foundational image making skills needed to be a successful illustrator, emphasizing craftsmanship, creativity, innovation, and imagination.

Working in our professional studio environment, you'll have the opportunity to explore both traditional and digital approaches, discovering your unique creative voice and bringing your ideas to life. From creative problem-solving and idea generation to drawing, painting, printmaking, digital illustration, and much more, you can build a portfolio that reflects your ambitions. You will also be able to tackle real-world projects through live industry briefs and have the opportunity to showcase your work in international competitions from your first year onwards.

This programme is also available with an Arts Foundation Year, which can provide an alternative route of entry onto the full degree programme. Find out more at https://www.lincoln.ac.uk/course/afyafyub/.

Why Choose Lincoln

Gain industry insight from guest speakers

Subject area ranked in top 20 in the UK*

Specialist illustration studios and equipment

Access to industry-standard software and technology

Enter international student design competitions

A professional network of alumni

*Out of 84 ranking institutions Complete University Guide 2025.

YouTube video for Why Choose Lincoln

How You Study

This BA (Hons) Illustration degree aims to help students to explore their personal direction, as an illustrator in preparation for a career in industry. By delving into both traditional and contemporary approaches to illustration, this course deals not just with 'what it is', but also what you think it should be.

Tutors place an emphasis on experimentation, and on developing an ability to visually communicate with audiences by seeing relationships between image and text, or the spoken word. The course is also focused on helping students to contextualise the profession of illustration in relation to society.

Students are able to develop a professional portfolio of work by engaging with independent, collaborative, and industry-led briefs and projects, and by developing a range of professional skills that will serve them throughout your career.

The first year of study focuses on helping students develop visual and conceptual skills through drawing, painting, printmaking, collage, and associated digital, design, illustration, and thinking processes.

This is followed, in the second year, by the study of editorial and book illustration aimed at selected clients and audiences. During this year, ethically and culturally orientated issues and debates are explored.

In the final year, students may have the opportunity to respond to contemporary illustration briefs, including 'live' competitions. The focus is on enabling students to produce a portfolio that showcases their unique, individual abilities and a bespoke approach to illustration.

Studio practice is a key element of this course, and students will have the opportunity to spend a lot time in a creative studio environment. Teaching and learning experiences may include studio activities, peer groups, lectures, workshops, seminars, and group tutorials. Students can also benefit from face to face consultation with your tutor during portfolio reviews and around self-directed projects.

How You Study

Our BA (Hons) Illustration degree is designed to empower you to find your unique path as an illustrator and prepare you to step confidently into the creative industries. You are able to examine both traditional and contemporary illustration methods, exploring not only what illustration is but also what it could be.

Tutors emphasise experimentation and the power of visual communication, guiding you to make impactful connections between image, text, and the spoken word. The course also encourages you to view illustration within a broader societal context, deepening your understanding of the practice and the power and influence illustration can have over our world.

Throughout the programme, you can build a professional portfolio through independent, collaborative, and industry-driven projects. Alongside this, you can develop essential skills to support a lifelong creative career.

In the first year, you can develop your existing skills and explore new ones, including drawing, painting, printmaking, 3D, digital, as well as learning how to tap into creative thinking to generate original ideas. This year establishes the foundations for visual and conceptual growth going forward into second and third year.

The second year shifts the focus to more conceptual and narrative illustration for specific audiences, where you can engage with culturally and ethically relevant themes, as well as your ability to visually tell stories, through developing your illustration and making skills.

In the third year, you are able to begin to define your own briefs, building a portfolio that highlights your distinctive approach and voice, and engage with the professional aspects of the illustration industry. The aim is for you to leave with a body of work that demonstrates your individual skills, talents and creative voice.

Studio practice sits at the heart of our programme, giving you extensive time in a collaborative, creative environment. Learning experiences include hands-on studio work, lectures, workshops, seminars, and group tutorials. Individual portfolio reviews and one-on-one sessions with tutors provide further tailored support for developing self-directed projects.

Modules

Module Overview

This module is designed to introduce students to relevant concepts, debates, and case studies relating to the nature creativity and the creative process, as the basis for the development of a reflective creative practice. This aims to compliment and underpin the studio work students carry out with the programme-specific team during the rest of their programme of study.

Module Overview

This module is designed to introduce students to a range of methodologies employed by illustrators when working with images in sequence. It explores the potential of using sequential imagery to communicate ideas and visual narrative. Students are exposed to examples of both the historical context and contemporary practice of visual sequences, pictorial progression and animation, across a range of genres.

The module aims to provide students with an understanding of the way illustrators explore a range of visual solutions to a creative brief. Skills and understanding are developed through the creation of still and moving imagery using a range of media, materials, and technology. Students are encouraged to broaden their understanding of the ways that contemporary illustrators can use combinations of digital and analogue media and methods in the production of work.

Fundamental issues concerning the production of still and moving digital imagery, animation, and sequential illustration are explored via project briefs. In addition, formal considerations such as composition, layout, structure, and presentation are also explored to enable informed decision making in the production of sequential illustrations.

Module Overview

The primary focus of this module is the development of essential drawing and making skills fundamental to the study and practice of illustration. The importance of observational drawing in image making cannot be overestimated and continues to underpin picture-making even when source imagery or imagined scenarios are utilised. Essential in understanding size, scale, perspective, and overall composition observational skills should be maintained throughout the programme of study and continue to inform practice in an established career in illustration.

Throughout the module, students are required to focus on the language of visual representation via the study of the fundamentals of looking and recording visual phenomena. The module also examines accepted methods of figuration, visual codes, pictorial composition, and exploration of ideas associated with representation.

Module Overview

This module is designed to allow students to explore and develop their practical skills while also developing an understanding of the process of illustration from idea generation to project realisation. Students are required to create illustrations using a range of appropriate media and approaches to convey content, messages, and narratives to specific audiences in a variety of contexts. Students are encouraged to develop and apply their awareness of the principals of picture making, pictorial language, semiotics, aesthetics, and visual narrative via project briefs that reveal the scope and reach of illustration practice.

Module Overview

This module extends and challenges the framework of technical and creative skills that have been acquired in the exploration of narrative picture-making in previous and adjacent modules. It encourages students to creatively and practically employ divergent thinking, in addition to convergent thinking, in the manufacture of design solutions - specifically illustrative outcomes.

The aim of this module is to facilitate an awareness of demographics, visual codes, and communication theory, in combination with the refinement of the practical skills. This understanding will be beneficial for students developing their own distinct visual signature in a competitive market place.

Module Overview

This module is designed to provide students with the opportunity to further develop their experiential understanding of the key principles underlying the creation and production of illustrated narrative structures. The module explores the fundamentals of professional illustration practice with primary focus on book illustration. It encourages the continuation of an exploration of materials, media, processes, techniques, and technologies appropriate to the execution of practical work.

The overall aim is to establish knowledge and understanding of the principles of narrative structure and storytelling in illustrated books. Students are afforded the opportunity to build on prior knowledge and practice through intellectual examination and practical investigation into a range of genre, the further development and application of sequential illustration, the role of a character in a narrative structure, and formal continuity.

Students will be encouraged to work creatively, employing a range of skills in order to make informed decisions in the materialisation of project briefs.

Module Overview

Building upon issues concerning the development of a reflective creative practice, Contextual Studies 2 introduces students to relevant concepts, debates, and case study examples concerning the professional, economic, and socio-cultural contexts of design within the creative industries. It will also discuss ethical issues as they relate to this professional context of the creative industries and shape the creative motivations of areas such as design activism, ecological orientations, and socially engaged creative practices. These themes and debates will form an overarching discussion of professional design practice.

Module Overview

This module aims to further develop students' skills and understanding of the intellectual, creative, and practical processes necessary for the creation of content-centred imagery appropriate to the evolving illustration industry. The relationship between words and pictures is further explored through projects that encourage the development of playful and engaging word and image association techniques.

Acknowledgement and appreciation of historical and contemporary illustration practice is further established and reinforced through lectures, seminars, group critiques and tutorials. Experimentation with a range of media, materials and processes beyond orthodox painting and drawing, is actively encouraged to extend and enhance the presentation of finished artwork.

Module Overview

This module confirms and extends the multitude of working strategies applicable within contemporary illustration practice. A range of projects reflecting the breadth of contemporary illustration provides students the opportunity to apply their analytical and practical skills to visually interpret and communicate a multiplicity of complex themes, texts, and ideas within their artwork. Independent learning is encouraged to develop the necessary confidence required to produce engaging, individual solutions to set briefs.

Module Overview

Contextual Studies 3 is an independent research study module which takes the form either of a dissertation and/or a number of other options. The module offers students an opportunity to explore in depth a topic of their own choice, chosen generally, but not exclusively in relation to the practice and/or context of their programme-specific studies and studio practice.

Module Overview

This modules enables students to shape their learning according to their career aspirations, and academic and personal goals.

Students elect an individual and personalised programme of study, establishing their own criteria outcomes with practical briefs.

Emphasis is upon self-managed, confident, independent learning and the production of a portfolio of high-quality illustrations.

Module Overview

This module confirms understanding of the professional environment of illustration and empowers students to focus upon their own individual creative and professional development. Research based acquisition of information and knowledge, combined with refined, industry standard practical skills underpins the production of accomplished, complex and content centred illustrations.

Students are expected to demonstrate competence in developing ideas and practical outcomes appropriate to the requirements of a client brief. The module is designed to outline the role of the client, the agent, the publisher, the audience and/or consumer. In addition, understanding, exploration and application of copyright, the Intellectual property framework, self-promotion, and a range of business practices involved in the illustration industry provide business and self-development skills that are essential to professional practice.


† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

Modules

Module Overview

This theory-based module introduces you to key concepts, debates, and case studies surrounding creativity and the creative process, forming a foundation for a reflective and informed creative practice. By engaging with these ideas, you can gain insights that enhance and support your hands-on studio work across your program. This module aims to deepen understanding, encouraging you to think critically about creativity while connecting theory to practice in meaningful, impactful ways.

Module Overview

This module offers an insight into the world of visual storytelling, guiding you through the diverse techniques illustrators use to create compelling sequences of images. Through practical project briefs and experimenting with an array of media, you can uncover how sequential imagery can capture ideas, craft narratives, and bring stories to life. Through exploring both historical and contemporary examples, this module reveals how visual sequences, from comics books and storyboarding to animation, can evoke emotion and engage audiences across genres.

Module Overview

This module centers on building the foundational drawing skills that are essential to an illustrator and exploring other processes such as printmaking and 3D model making skills to widen the scope of your creative voice.

At the heart of this module is learning how to engage with observational drawing—an invaluable skill that anchors image-making, even when illustrators work from references or imagined scenes.

Through practice and workshops, you can explore the visual language of representation, learning to capture and convey what you see in powerful ways. This module guides you through key techniques and processes, fostering a rich understanding of the fundamentals. You’ll also explore how representation can be both an art and a message, allowing you to experiment with and expand your approach to illustrating ideas.

Module Overview

This module invites you to explore the creative process of illustration, from sparking initial ideas to bringing a project to life. You can experiment with various media and techniques to craft illustrations that effectively communicate content, convey messages, and tell stories tailored for specific audiences and contexts.

Guided by project briefs, you’ll be able to develop an intuitive grasp of the principles of image-making, visual language, semiotics, aesthetics, and narrative techniques. Structured tasks showcase the wide-ranging impact and potential of illustration, encouraging you to think critically and creatively about how illustrations can resonate with diverse settings and audiences. This journey is all about expanding your skillset while building a solid foundation in the art and craft of visual storytelling.

Module Overview

This module builds on and pushes the boundaries of the technical and creative skills developed in Level 1. You’ll be encouraged to apply practical, conceptual, and creative solutions to create innovative and impactful illustrations.

The module focuses on cultivating an understanding of audience demographics to enable effective and creative visual communication, alongside honing practical skills. This blend of knowledge and technique is key to helping you craft a unique visual style that stands out in today’s competitive marketplace.

Module Overview

Through a rich exploration of materials, media, techniques, and technologies, you can refine your approach to practical work and expand your toolkit for visual storytelling. At its core, the module aims to help you build a solid understanding of narrative structure and storytelling principles within illustrated books. You can expand on previous skills through critical analysis and hands-on experimentation across various genres, delving into sequential illustration, character roles in storytelling, and the flow of narrative continuity.

Module Overview

Building on the foundations of reflective creative practice in Level 1, Contextual Studies 2 immerses you in key concepts, debates, and case studies related to the professional, economic, and socio-cultural dynamics of the creative industries. This module delves into the ethical dimensions of professional design, examining how issues like design activism, ecological awareness, and socially engaged practices influence creative motivations and shape the field.

These thought-provoking themes set the stage for an in-depth discussion on the role of ethics and purpose in contemporary design. By exploring these topics, you can gain a nuanced understanding of how design intersects with real-world issues, enhancing your awareness of professional practice within the broader landscape of the creative industries.

Module Overview

This module is designed to deepen your mastery of the intellectual, creative, and practical aspects of crafting imagery with a strong focus on creative content—a skill increasingly relevant in today’s evolving illustration industry. Through a variety of projects, you can explore the dynamic relationship between words and images, developing techniques that playfully and effectively link text with visuals. You can also gain a richer appreciation of both historical and contemporary illustration practices, reinforced through engaging lectures, seminars, group critiques, and tutorials.

Module Overview

This module builds on prior learning, exploring the diverse range of strategies used in contemporary illustration practice. Through a variety of managed self-defined projects that reflect the scope of modern illustration, you will have the opportunity to apply both analytical and practical skills to visually interpret and communicate complex themes, texts, and ideas in your work. You also get the opportunity to explore copyright, intellectual property, and your own ethical approach to illustration, enabling you to confidently negotiate the professional world of the creative industries.

Independent learning is a key focus, helping you to develop the confidence needed to create unique, compelling solutions to set briefs. This approach encourages you to explore your own creative voice while mastering the skills required to tackle diverse challenges in the world of illustration.

Module Overview

Contextual Studies 3 is an independent research module that offers you the flexibility to pursue a dissertation or choose from other extended academic writing formats. You can deeply explore a topic of your choice, typically related to your specific programme of study and studio practice, allowing you to develop critical research skills and pursue your career goals.

Module Overview

This module empowers you to tailor your learning experience to align with your career goals, academic aspirations, and personal interests.

You can design a personalised programme of study, setting your own criteria and outcomes through practical briefs. The focus is on fostering self-managed, independent learning, allowing you to develop the confidence needed to produce a high-quality illustration portfolio that reflects your unique vision and skills.

Module Overview

This module aims to deepen your understanding of the professional landscape of illustration, empowering you to focus on your personal, creative, and professional growth. The module outlines the roles of key stakeholders in the industry, including clients, agents, publishers, and audiences. In addition, you can explore important business concepts such as contracts, pricing, branding, marketing, self-promotion and entrepreneurship, equipping you with the essential skills for professional success and self-development in the illustration industry.

You may also have the opportunity to engage with live-briefs or competitions as part of the curriculum.


† Some courses may offer optional modules. The availability of optional modules may vary from year to year and will be subject to minimum student numbers being achieved. This means that the availability of specific optional modules cannot be guaranteed. Optional module selection may also be affected by staff availability.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. In addition to the information provided on this course page, our What You Need to Know page offers explanations on key topics including programme validation/revalidation, additional costs, and contact hours.

What You Need to Know

We want you to have all the information you need to make an informed decision on where and what you want to study. In addition to the information provided on this course page, our What You Need to Know page offers explanations on key topics including programme validation/revalidation, additional costs, and contact hours.

How you are assessed

As this course aims to develop a wide range of practical and intellectual skills, assessment is varied and includes presentations, written projects, individual and group practical work, projects, and portfolios, in addition to academic essays. There are no formal end-of-year examinations. Throughout the degree, students are assessed through their production of practical and written work.

How you are assessed

As this course aims to develop a wide range of practical and intellectual skills, assessment is varied and includes presentations, written projects, individual and group practical work, projects, and portfolios, in addition to academic essays. There are no formal end-of-year examinations. Throughout the degree, students are assessed through their production of practical and written work.

Specialist Facilities

At the University of Lincoln, we aim to equip you with a thoughtful and critical mindset, preparing you to become a leader in the creative industries. To encourage this, our comprehensive facilities provide a supportive, dynamic environment for creative growth. You can access workshops, labs, studios, and industry-standard equipment, with guidance from highly skilled technicians. This environment, along with our large purpose-built design studios, empowers you to expand your skills and knowledge, fully preparing you for the demands of the creative field. 

Illustration Studio Space

Move through our dedicated illustration studio space in 3D and see exactly where you could explore your creativity.

Explore Our Degree Show

Our degree show is an exciting opportunity for our Lincoln School of Design students to showcase their work both physically and digitally to the public and businesses.

Collage of illustrations, fashion concept art, app adverts, and photography.

Innovation, Professionalism, and Entrepreneurship

We want to create employable graduates, and as part of the course you can undertake a module focused on preparing for a successful career in the creative industry. Designed to foster confidence in your professionalism you can explore illustration through a lens of business skills, research, self-promotion, and presentation. There is also a strong emphasis on self-promotion, agility, utilising existing skills in other creative fields, and building professional integrity.

Innovation is actively encouraged throughout the course, whether this is discovering new markets, materials, processes, or engaging with emerging technologies such as VR.

There may also be opportunities to take part in live projects across the course, providing opportunities for you to gain valuable experience interacting with industry professionals from areas including publishing, the music industry, tourism, conservation, and many more.

Industry Speakers and Study Trips

We run an ‘Industry Week’ across the School of Creative Arts where speakers from across the design industry are invited to speak to students. You are encouraged to attend talks from speakers from across the spectrum of design practice to inform your own approach to illustration. 

We also regularly invite guest speakers to give you an insight into the broader illustration community. Past speakers have included Graham Rawle, Jonny Hannah, Lydia Monks, Derek Brazell, Gareth Brooks, Scott Garrett, Tom Gauld, and Jade Sarson, providing valuable perspectives on diverse practices in illustration.

Study Trips

You may have the opportunity to participate in national and international study trips. These extra-curricular visits, which in the past have included places such as New York for publishing and advertising agencies, the Bologna Book Fair, The House of Illustration (now the Quentin Blake Centre for Illustration), the International Comic Strip Festival in Angoulême, and other museum and exhibition tours, offer exposure to global industry events as well as inspiration for students’ own practice. Students who join these trips will be responsible for covering their own travel, accommodation, and living expenses. 

Software

Students are provided with access to the Adobe Creative Cloud suite of software which includes Photoshop and Illustrator, LinkedIn Learning as well as the Microsoft Office suite.

One of the key ways the course prepared me for freelance life is the way they let us manage our own time and work independently, as time management and independence are key skills for freelancers.

Student Design Awards

Lincoln School of Design students have a long history of winning and being shortlisted for international and national student design competitions, and the last few years have been no exception.

What Can I Do with an Illustration Degree?

Illustration graduates have gone on to develop successful international careers in illustration and art direction for advertising agencies, publishing houses, in graphic novels, zines, comics, as well as book illustration. They've also gone on to work in games design, storyboarding for cinema, graphic design, and animation. An increasing number of entrepreneurial graduates have launched their own businesses and pursued careers in the broader creative industries.

Entry Requirements 2025-26

United Kingdom

104 UCAS Tariff points from a minimum of 2 A Levels or equivalent qualifications.

BTEC Extended Diploma: Distinction, Merit, Merit.

T Level: Merit

Access to Higher Education Diploma: 45 Level 3 credits with a minimum of 104 UCAS Tariff points.

International Baccalaureate: 28 points overall.

GCSE's : Minimum of three at grade 4 or above, which must include English. Equivalent Level 2 qualifications may be considered.


The University accepts a wide range of qualifications as the basis for entry and do accept a combination of qualifications which may include A Levels, BTECs, EPQ etc.

We may also consider applicants with extensive and relevant work experience and will give special individual consideration to those who do not meet the standard entry qualifications.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages https://www.lincoln.ac.uk/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page https://www.lincoln.ac.uk/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

https://www.lincoln.ac.uk/studywithus/internationalstudents/englishlanguagerequirementsandsupport/pre-sessionalenglishandacademicstudyskills/

For applicants who do not meet our standard entry requirements, our Arts Foundation Year can provide an alternative route of entry onto our full degree programmes:
https://www.lincoln.ac.uk/course/afyafyub/

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Contextual Offers

At Lincoln, we recognise that not everybody has had the same advice and support to help them get to higher education. Contextual offers are one of the ways we remove the barriers to higher education, ensuring that we have fair access for all students regardless of background and personal experiences. For more information, including eligibility criteria, visit our Offer Guide pages. If you are applying to a course that has any subject specific requirements, these will still need to be achieved as part of the standard entry criteria.

Entry Requirements 2026-27

United Kingdom

96 to 112 UCAS Tariff points.

This must be achieved from a minimum of 2 A Levels or equivalent Level 3 qualifications. For example:

A Level: CCC to BBC

BTEC Extended Diploma: Distinction Merit Merit

T Level: Merit Overall

Access to Higher Education Diploma: 96 to 112 UCAS points to be achieved from 45 Level 3 credits.

International Baccalaureate: 28 points overall.

GCSE's: Minimum of three at grade 4 or above, which must include English . Equivalent Level 2 qualifications may be considered.

The University accepts a wide range of qualifications as the basis for entry and do accept a combination of qualifications which may include A Levels, BTECs, Extended Project Qualification (EPQ).

We may also consider applicants with extensive and relevant work experience and will give special individual consideration to those who do not meet the standard entry qualifications.

International

Non UK Qualifications:

If you have studied outside of the UK, and are unsure whether your qualification meets the above requirements, please visit our country pages

https://www.lincoln.ac.uk/studywithus/internationalstudents/entryrequirementsandyourcountry/ for information on equivalent qualifications.

EU and Overseas students will be required to demonstrate English language proficiency equivalent to IELTS 6.0 overall, with a minimum of 5.5 in each element. For information regarding other English language qualifications we accept, please visit the English Requirements page

https://www.lincoln.ac.uk/studywithus/internationalstudents/englishlanguagerequirementsandsupport/englishlanguagerequirements/

If you do not meet the above IELTS requirements, you may be able to take part in one of our Pre-sessional English and Academic Study Skills courses.

https://www.lincoln.ac.uk/studywithus/internationalstudents/englishlanguagerequirementsandsupport/pre-sessionalenglishandacademicstudyskills/

If you would like further information about entry requirements, or would like to discuss whether the qualifications you are currently studying are acceptable, please contact the Admissions team on 01522 886097, or email admissions@lincoln.ac.uk

Contextual Offers

At Lincoln, we recognise that not everybody has had the same advice and support to help them get to higher education. Contextual offers are one of the ways we remove the barriers to higher education, ensuring that we have fair access for all students regardless of background and personal experiences. For more information, including eligibility criteria, visit our Offer Guide pages. If you are applying to a course that has any subject specific requirements, these will still need to be achieved as part of the standard entry criteria.

Fees and Scholarships

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. To help support students from outside of the UK, we are also delighted to offer a number of international scholarships which range from £1,000 up to the value of 50 per cent of tuition fees. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Materials

Students on the illustration programme are likely to incur some additional costs for specialist art materials throughout the duration of their three years of study.

Equipment and some specialist materials are supplied by the School, especially in respect to printmaking, 3D modelling, and Adobe Creative software suite, which enables the production of digital material. However, students will have to provide their own drawing materials, paper, pencils, sketchbooks etc. A materials list is provided at the beginning of the academic year. Students are not expected to buy everything immediately but build up an individual resource of materials suited to their interests and their project work.

Students can purchase art materials from the art shop located nearby in the Nicola de la Haye building. The course has recently increased its digital resources for students within the studio. However, blended learning approaches (a mixture of online and studio learning) allow students (where applicable) greater freedom to learn where and when they wish. In this way, students may wish to purchase a laptop, tablet and stylus, prior to or during their study depending on their personal approach to illustration production.

Study Visits

Students on this course may have the option to take part in international study visits. The University covers the costs of mandatory field trips , but students who choose to participate in optional study visits are expected to cover their own travel, accommodation, and general living costs.

Fees and Scholarships

Going to university is a life-changing step and it's important to understand the costs involved and the funding options available before you start. A full breakdown of the fees associated with this programme can be found on our course fees pages.

Course Fees

For eligible undergraduate students going to university for the first time, scholarships and bursaries are available to help cover costs. To help support students from outside of the UK, we are also delighted to offer a number of international scholarships which range from £1,000 up to the value of 50 per cent of tuition fees. For full details and information about eligibility, visit our scholarships and bursaries pages.

Course-Specific Additional Costs

Materials

Students on the illustration programme are likely to incur some additional costs for specialist art materials throughout the duration of their three years of study.

Equipment and some specialist materials are supplied by the School, especially in respect to printmaking, 3D modelling, and Adobe Creative software suite, which enables the production of digital material. However, students will have to provide their own drawing materials, paper, pencils, sketchbooks etc. A materials list is provided at the beginning of the academic year. Students are not expected to buy everything immediately but build up an individual resource of materials suited to their interests and their project work.

Students can purchase art materials from the art shop located nearby in the Nicola de la Haye building. The course has recently increased its digital resources for students within the studio. However, blended learning approaches (a mixture of online and studio learning) allow students (where applicable) greater freedom to learn where and when they wish. In this way, students may wish to purchase a laptop, tablet and stylus, prior to or during their study depending on their personal approach to illustration production.

Study Visits

Students on this course may have the option to take part in international study visits. The University covers the costs of mandatory field trips , but students who choose to participate in optional study visits are expected to cover their own travel, accommodation, and general living costs.

Find out More by Visiting Us

The best way to find out what it is really like to live and learn at Lincoln is to visit us in person. We offer a range of opportunities across the year to help you to get a real feel for what it might be like to study here.

Three students walking together on campus in the sunshine
The University intends to provide its courses as outlined in these pages, although the University may make changes in accordance with the Student Admissions Terms and Conditions.