Access a range of specialist facilities and equipment
Take part in games workshops and game jams
Teaching informed by cutting-edge topics
Undertake personal projects that interest you
Games Computing at Lincoln aims to develop the skills and attributes required for roles in the competitive computing sector. Our programmes are designed to help students develop as versatile professionals, capable of thriving in a wide range of post-university employment destinations. Students also have the opportunity to develop skills that lend themselves to the ever-growing, multi-billion pound video games industry.
Beyond learning how to develop software, students can also develop an understanding of the interaction between the computer and its user, and how to design an engaging experience. We aim to produce graduates who can adapt to quickly evolving technology and play key roles within the companies at the forefront of those advances.
Access a range of specialist facilities and equipment
Take part in games workshops and game jams
Teaching informed by cutting-edge topics
Undertake personal projects that interest you
Games Computing is a hands-on programme that allows students to embrace their creativity through programming and designing games from traditional platform styles to games utilising augmented and virtual reality. Take a look at the projects our Games Computing students have created recently.
Our Science Foundation Year is designed to open up an exciting world of opportunities within science, healthcare, or engineering related subjects for students who may not have the standard entry requirements for a degree.
Our students have access to a range of equipment for loan, including Raspberry Pi devices, smartphones, robots, and virtual reality equipment such as HTC Vive and Oculus Quest. Games Computing students have access to a specialist development laboratory, industry-standard software development environments, 3D modelling software, and virtual reality systems. Software development environments such as Unreal Engine 4, Unity Pro, and Visual Studio play a major part in the practical elements of our courses.
As a Microsoft Imagine Academy member and Cisco Academy member, we also give students the opportunity to gain industry recognised qualifications such as Microsoft Technology Associate and Cisco certification at no additional cost.
"I chose Lincoln for the course. I wanted a course, that when I did leave uni, I would have a good amount of knowledge in all computer science aspects and that my job opportunities weren’t just limited to game development." - Courtney, BSc Games Computing Student
Our courses aim to equip graduates with the mathematical, analytical, and problem-solving skills that make them well-placed for computer and technology-related roles across a range of sectors.
Recent graduates who studied Games programmes may work across the games industry as developers, tools programmers, artificial intelligence programmers, level designers, mission scripters, games testers, and in many other roles in the wider IT industry.
Lincoln Games Computing graduates have gone on to work for computer games industry giants and other specialist companies in the sector. These include Electronic Arts (EA Games), Criterion Games, Rockstar Games, Sumo Digital, BAE Systems, and Team 17.
The games computing labs in the Isaac Newton Building feature high specification gaming PCs, industry-standard software development environments, 3D modelling software, and virtual reality systems. Software development environments such as Unreal Engine 4, Unity Pro, and Visual Studio play a major part in the practical elements of our courses.
At Lincoln, we undertake a blend of fundamental, applied, and interdisciplinary research. There are particular strengths in computational neuroscience, machine learning, data analytics, robotics, medical imaging, AI in healthcare, and many aspects of human–computer interaction and games computing.